Examine This Report on xdefiant patch notes



Gamers were being finding trapped by enemy sticky grenades even when they dodged the grenade's trajectory. Not anymore.

If you couldn’t complete the EMP grenade Base Challenge since it wasn’t monitoring your progress, consider it now. You have to be very good.

An issue stopping players’ eliminate-to-Dying ratio from updating properly right after completing matches has been set.

Ubisoft’s Mark Rubin not too long ago took to X/Twitter and gave his take on several player problems connected with glitches and bugs.

Gamers couldn’t report and block other players around the scoreboard when working with mouse input, but now they can try this.

This is the nitty-gritty: The pace with the strike flinch digital camera changeover has long been enhanced by twenty five %.

Gamers wielding the MDR even though strutting around from the Firestorm pores and skin had been encountering an irregular level of recoil, that has been reset to regular recoil. Factions

Ubisoft has resolved a series of bugs impacting problem progress, in-video game stats, and a certain glitch in Zone Manage that will almost instantly award the attacking group the win in some seconds. Inside the patch notes, the crew tackled this unique bug as ‘Bizarre’.

Also, gamers of any ping good quality can now promptly bounce into your Follow Zone, where by they can consider out their ping frustrations in a healthy and constructive way.

The cursor no longer shifts to the most crucial Show when actively playing on a second observe in fullscreen method Along with the “lock mouse to activity window” contact me selection turned on.

Mounted a problem preventing gamers’ get rid of/death ratio from updating correctly soon after completing matches.

XDefiant’s newest update addresses weapon contact me and Faction balancing and some glitches, such as the troublesome Spiderbot difficulty that built it unachievable for gamers to shoot them off their faces. Spiderbots are an incredibly strong Faction ability because the robots latch on to an enemy’s confront and makes it unachievable to find out.

DedSec’s spiderbots have been shocking focus on players right before leaping on their faces, which wasn’t successful them lovers. Now they only zap targets contact me within the deal with-hugging stage of the connection.

Extra aiming penalties for players who drop by town about the bounce/crouch buttons, aka the nuanced tactic of bounce spamming, aka the maddening exploit of soar spamming. Thoughts fluctuate.

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